Defines a point with arbitrary type coordinates. More...
#include <Point.h>
Public Member Functions | |
| Point () | |
| Default constructor. | |
| Point (T_ a) | |
Constructor that assigns a to first coordinate. | |
| Point (T_ a, T_ b) | |
Constructor that assigns a and b to first and second coordinates respectively. | |
| Point (T_ a, T_ b, T_ c) | |
Constructor that assigns a, b and c to first, second and third coordinates respectively. | |
| Point (const Point< T_ > &p) | |
| Copy constructor. | |
| T_ & | operator() (size_t i) |
Operator (): Non constant version. | |
| const T_ & | operator() (size_t i) const |
Operator (): Constant version. | |
| T_ & | operator[] (size_t i) |
Operator []: Non constant version. | |
| const T_ & | operator[] (size_t i) const |
Operator []: Constant version. | |
| Point< T_ > & | operator+= (const Point< T_ > &p) |
Operator += | |
| Point< T_ > & | operator-= (const Point< T_ > &p) |
Operator -= | |
| Point< T_ > & | operator= (const T_ &a) |
Operator = | |
| Point< T_ > & | operator+= (const T_ &a) |
Operator += | |
| Point< T_ > & | operator-= (const T_ &a) |
Operator -= | |
| Point< T_ > & | operator*= (const T_ &a) |
Operator *= | |
| Point< T_ > & | operator/= (const T_ &a) |
Operator /= | |
| bool | operator== (const Point< T_ > &p) |
Operator == | |
| bool | operator!= (const Point< T_ > &p) |
Operator != | |
| real_t | NNorm () const |
| Return squared euclidean norm of vector. | |
| real_t | Norm () const |
| Return norm (length) of vector. | |
| void | Normalize () |
| Normalize vector. | |
| Point< real_t > | Director (const Point< real_t > &p) const |
| Return Director (Normalized vector) | |
| bool | isCloseTo (const Point< real_t > &a, real_t toler=OFELI_TOLERANCE) const |
Return true if current point is close to instance a (up to tolerance toler) | |
| T_ | operator, (const Point< T_ > &p) const |
| Return Dot (scalar) product of two vectors. | |
Public Attributes | |
| T_ | x |
| Point coordinates. | |
Defines a point with arbitrary type coordinates.
Operators = and () are overloaded.
| T_ | Data type (double, float, complex<double>, ...) |
| bool isCloseTo | ( | const Point< real_t > & | a, |
| real_t | toler = OFELI_TOLERANCE ) const |
Return true if current point is close to instance a (up to tolerance toler)
Default value for toler is the OFELI_TOLERANCE constant.
| void Normalize | ( | ) |
Normalize vector.
Divide vector components by its 2-norm
| bool operator!= | ( | const Point< T_ > & | p | ) |
Operator !=
Return false if current instance is equal to p, true otherwise.
| T_ & operator() | ( | size_t | i | ) |
Operator (): Non constant version.
Values i = 1, 2, 3 correspond to x, y and z respectively
| const T_ & operator() | ( | size_t | i | ) | const |
Operator (): Constant version.
Values i = 1, 2, 3 correspond to x, y and z respectively
| Point< T_ > & operator*= | ( | const T_ & | a | ) |
Operator *=
Multiply constant a by current instance coordinates
Operator +=
Add point p to current instance
| Point< T_ > & operator+= | ( | const T_ & | a | ) |
Operator +=
Add constant a to current instance coordinates
| T_ operator, | ( | const Point< T_ > & | p | ) | const |
Return Dot (scalar) product of two vectors.
A typical use of this operator is double a = (p,q) where p and q are 2 instances of Point<double>
| [in] | p | Point instance by which the current instance is multiplied |
Operator -=
Subtract point p from current instance
| Point< T_ > & operator-= | ( | const T_ & | a | ) |
Operator -=
Subtract constant a from current instance coordinates
| Point< T_ > & operator/= | ( | const T_ & | a | ) |
Operator /=
Divide current instance coordinates by a
| Point< T_ > & operator= | ( | const T_ & | a | ) |
Operator =
Assign constant a to current instance coordinates
| bool operator== | ( | const Point< T_ > & | p | ) |
Operator ==
Return true if current instance is equal to p, false otherwise.
| T_ & operator[] | ( | size_t | i | ) |
Operator []: Non constant version.
Values i = 0, 1, 2 correspond to x, y and z respectively
| const T_ & operator[] | ( | size_t | i | ) | const |
Operator []: Constant version.
Values i = 0, 1, 2 correspond to x, y and z respectively