Defines a triangle. The reference element is the rectangle triangle with two unit edges. More...
Public Member Functions | |
triangle () | |
Default Constructor. | |
triangle (const Element *el) | |
Constructor for an element. More... | |
triangle (const Side *sd) | |
Constructor for a side. More... | |
virtual | ~triangle () |
Destructor. | |
real_t | getArea () |
Return element area. | |
Point< real_t > | getCenter () const |
Return coordinates of center of element. | |
Point< real_t > | getCircumcenter () const |
Return coordinates of circumcenter of element. | |
real_t | getCircumRadius () const |
Return radius of circumscribed circle of triangle. | |
real_t | getInRadius () const |
Return radius of inscribed circle of triangle. | |
Point< real_t > | getRefCoord (const Point< real_t > &x) const |
Return reference coordinates of a point x in element. | |
real_t | getMaxEdgeLength () const |
Return maximal edge length of triangle. | |
real_t | getMinEdgeLength () const |
Return minimal edge length of triangle. | |
bool | isIn (const Point< real_t > &x) const |
Check whether point x is in current triangle or not. | |
bool | isStrictlyIn (const Point< real_t > &x) const |
Check whether point x is strictly in current triangle (not on the boundary) or not. | |
Public Member Functions inherited from FEShape | |
FEShape () | |
Default Constructor. | |
FEShape (const Element *el) | |
Constructor for an element. More... | |
FEShape (const Side *sd) | |
Constructor for a side. More... | |
virtual | ~FEShape () |
Destructor. | |
real_t | Sh (size_t i) const |
Return shape function of node i at given point. | |
real_t | Sh (size_t i, Point< real_t > s) const |
Calculate shape function of node i at a given point s . More... | |
real_t | getDet () const |
Return determinant of jacobian. More... | |
Point< real_t > | getCenter () const |
Return coordinates of center of element. | |
Point< real_t > | getLocalPoint () const |
Localize a point in the element. More... | |
Point< real_t > | getLocalPoint (const Point< real_t > &s) const |
Localize a point in the element. More... | |
Defines a triangle. The reference element is the rectangle triangle with two unit edges.
Constructor for an element.
The constructed triangle is an element in a 2-D mesh.