Defines a space-time point. More...
#include <SpaceTime.h>
Public Member Functions | |
| SpaceTime () | |
| Default constructor. | |
| SpaceTime (real_t a, real_t b, real_t c, real_t d) | |
Constructor that assigns a, b, c and d to first, second, third coordinates and time respectively. | |
| SpaceTime (const SpaceTime &p) | |
| Copy constructor. | |
| real_t & | operator() (size_t i) |
Operator (): Non constant version. | |
| const real_t & | operator() (size_t i) const |
Operator (): Constant version. | |
| real_t & | operator[] (size_t i) |
Operator []: Non constant version. | |
| const real_t & | operator[] (size_t i) const |
Operator []: Constant version. | |
| SpaceTime & | operator+= (const SpaceTime &p) |
Operator += | |
| SpaceTime & | operator-= (const SpaceTime &p) |
Operator -= | |
| SpaceTime & | operator+= (const real_t &a) |
Operator += | |
| SpaceTime & | operator-= (const real_t &a) |
Operator -= | |
| SpaceTime & | operator*= (const real_t &a) |
Operator *= | |
| SpaceTime & | operator/= (const real_t &a) |
Operator /= | |
| bool | operator== (const SpaceTime &p) |
Operator == | |
| bool | operator!= (const SpaceTime &p) |
Operator != | |
| real_t | NNorm () const |
| Return squared euclidean norm of vector. | |
| real_t | Norm () const |
| Return norm (length) of vector. | |
| void | Normalize () |
| Normalize vector. | |
| SpaceTime | Director (const SpaceTime &p) const |
| Return Director (Normalized vector) | |
| bool | isCloseTo (const SpaceTime &a, real_t toler=OFELI_TOLERANCE) const |
Return true if current point is close to instance a (up to tolerance toler) | |
| real_t | operator, (const SpaceTime &p) const |
| Return Dot (scalar) product of two vectors. | |
Public Attributes | |
| real_t | x |
| Coordinates. | |
Defines a space-time point.
Operators = and () are overloaded.
| bool isCloseTo | ( | const SpaceTime & | a, |
| real_t | toler = OFELI_TOLERANCE ) const |
Return true if current point is close to instance a (up to tolerance toler)
Default value for toler is the OFELI_TOLERANCE constant.
| void Normalize | ( | ) |
Normalize vector.
Divide vector components by its 2-norm
| bool operator!= | ( | const SpaceTime & | p | ) |
Operator !=
Return false if current instance is equal to p, true otherwise.
| real_t & operator() | ( | size_t | i | ) |
Operator (): Non constant version.
Values i = 1, 2, 3, 4 correspond to x, y, z and t respectively
| const real_t & operator() | ( | size_t | i | ) | const |
Operator (): Constant version.
Values i = 1, 2, 3, 4 correspond to x, y, z and t respectively
| SpaceTime & operator*= | ( | const real_t & | a | ) |
Operator *=
Multiply constant a by current instance coordinates
| SpaceTime & operator+= | ( | const real_t & | a | ) |
Operator +=
Add constant a to current instance coordinates
| real_t operator, | ( | const SpaceTime & | p | ) | const |
| SpaceTime & operator-= | ( | const real_t & | a | ) |
Operator -=
Subtract constant a from current instance coordinates
| SpaceTime & operator/= | ( | const real_t & | a | ) |
Operator /=
Divide current instance coordinates by a
| bool operator== | ( | const SpaceTime & | p | ) |
Operator ==
Return true if current instance is equal to p, false otherwise.
| real_t & operator[] | ( | size_t | i | ) |
Operator []: Non constant version.
Values i = 0, 1, 2, 3 correspond to x, y, z and t respectively
| const real_t & operator[] | ( | size_t | i | ) | const |
Operator []: Constant version.
Values i = 0, 1, 2 correspond to x, y, z and t respectively